Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing

Production Methodologies, Techniques and Guidelines for Modern Computer Game Testing

発行者による作品情報

As development methods in the video games industry have evolved and improved the process, a key phase in the lifecycle of a game's creation has suffered. With video games becoming more mainstream and pushing the boundaries of technology and creativity more care must be placed on making sure that the end product is of high quality and is not faulty. This is where game testing comes in.
This short book looks at several different techniques and processes that can be applied to the testing phase of a video game's production to make it the process more productive and find more troublesome bugs that can ruin a game when released.
Created in conjunction with the dissertation "An Investigation into Production Methods with Quality Assurance and Game Testing" by Ashley Morgan for Staffordshire University.

ジャンル
コンピュータ/インターネット
発売日
2012年
5月14日
言語
EN
英語
ページ数
65
ページ
発行者
Ashley Morgan
販売元
Draft2Digital, LLC
サイズ
330.2
KB
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