Real-Time Rendering, Fourth Edition Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

    • ¥16,800
    • ¥16,800

Publisher Description

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.

New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.

GENRE
Computers & Internet
RELEASED
2018
August 6
LANGUAGE
EN
English
LENGTH
1,198
Pages
PUBLISHER
CRC Press
SELLER
Taylor & Francis Group
SIZE
65.3
MB
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