The Digital Gaming Handbook The Digital Gaming Handbook

The Digital Gaming Handbook

    • ¥11,800
    • ¥11,800

発行者による作品情報

The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platforms over a broad range of topics, from game content creation through gameplay at a level accessible for the professional game developer while being deep enough to provide a valuable reference of the state-of-the-art research in this field.

Key Features:
International experts share their research and experience in game development and design Provides readers with inside perspectives on the cross-disciplinary aspects of the industry Includes retrospective and forward-looking examinations of gaming
Editor:

Dr. Roberto Dillon is a leading game studies educator with more than 15 years of experience in the field of game design and development.

ジャンル
アート/エンターテインメント
発売日
2020年
7月15日
言語
EN
英語
ページ数
426
ページ
発行者
CRC Press
販売元
Taylor & Francis Group
サイズ
15.3
MB
The Pyramid of Game Design The Pyramid of Game Design
2018年
Better Game Characters by Design Better Game Characters by Design
2022年
Gameworld Interfaces Gameworld Interfaces
2013年
Beyond Choices Beyond Choices
2013年
Sports Videogames Sports Videogames
2013年
Understanding Counterplay in Video Games Understanding Counterplay in Video Games
2015年
The Cybersecurity Game Master The Cybersecurity Game Master
2025年
The Hacker's Zibaldone The Hacker's Zibaldone
2023年
Digital Transformation in a Post-Covid World Digital Transformation in a Post-Covid World
2021年
2D to VR with Unity5 and Google Cardboard 2D to VR with Unity5 and Google Cardboard
2017年
Teaching And Learning With Technology - Proceedings Of The 2015 Global Conference (Ctlt) Teaching And Learning With Technology - Proceedings Of The 2015 Global Conference (Ctlt)
2016年