Video Game UDP Client/Server Design and Implementation Video Game UDP Client/Server Design and Implementation

Video Game UDP Client/Server Design and Implementation

With a cross platform, networked, example game in Unity 3D

    • ¥1,600
    • ¥1,600

発行者による作品情報

This book was written as the culmination of a sustained effort to make video game client/server software more available to the small, independent, software developer. This book is an attempt to review and explain a simple, efficient, customizable, cross-platform UDP client/server implementation.

The pages of this book document and detail the design and implementation of the client/server software and the example Unity 3D game so that others might learn from it and use the knowledge to further this project or their own. Lastly, it is an attempt to empower those who are new to coding, video game development, or network software design so they might achieve their goals faster by giving them a solid tool to build their network games with.

  • ジャンル
    コンピュータ/インターネット
    発売日
    2019年
    9月9日
    言語
    EN
    英語
    ページ数
    437
    ページ
    発行者
    Middlemind Games
    販売元
    Middlemind Games
    サイズ
    12.5
    MB
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