Video Game Worlds Video Game Worlds

Video Game Worlds

Working at Play in the Culture of EverQuest

    • ¥7,800
    • ¥7,800

発行者による作品情報

As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game’s player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of EverQuest. Through first-hand player experiences and interviews of other gamers, Rowlands analyzes a gaming environment that, as time goes on, looks less like leisure and more like a workspace. This groundbreaking fusion of sociology and the world of MMOs is a must read for scholars and gamers alike.

ジャンル
ノンフィクション
発売日
2016年
6月16日
言語
EN
英語
ページ数
201
ページ
発行者
Taylor & Francis
販売元
Taylor & Francis Group
サイズ
1.1
MB
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