Game Development Using Python Game Development Using Python

Game Development Using Python

Edition 2

    • 64,99 €
    • 64,99 €

Publisher Description

This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. New chapters on card games and a side-scroller. The companion files contain all of the resources described in the book, e.g., example code, game assets, video/sound editing software, and color figures. Instructor resources are available for use as a textbook.


FEATURES:


Teaches basic game development concepts using Python including graphics, sound, artificial intelligence, animation, game engines, collision detection, Web-based games, and more
Includes code samples using Pygame
Features new chapters on card games (Ch.11) and building a side-scrolling game (Ch.12)
Includes a companion disc with example code, games assets, and color figures



1: Introduction to How Games Work

2: Graphics and Images

3: The Game Loop

4: Game AI: Collisions

5: Navigation and Control

6: Sound

7: C2H6O Jet Boat Race

8: Animation

9: C2H6O – Final Steps

10: Networking

11: Cards

12: Platformers: Methods for Building a Side-Scrolling Game

Appendices:

A: A* in Python 

B: C2H6O Jet Boat Race Game Design Document

C: The NPC (Boat) Class for the Example Game

Index


Companion files accompany the book (available by writing the publisher at info @ merclearning.com) with video tutorials, worksheet files of examples for numerous functions, formulas, and all the figures from the text.

GENRE
Computing & Internet
RELEASED
2021
13 January
LANGUAGE
EN
English
LENGTH
338
Pages
PUBLISHER
Mercury Learning and Information
PROVIDER INFO
Stylus Publishing, LLC
SIZE
15.5
MB

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