Game Fundamentals in Unity Game Fundamentals in Unity

Game Fundamentals in Unity

Publisher Description

This book is a series of tutorials written for Unity 5 to create a basic game. The player of the game must collect some items, avoid other objects within a certain time frame.


The game is easily extendable into more complex, fun games.

GENRE
Computing & Internet
RELEASED
2015
5 January
LANGUAGE
EN
English
LENGTH
57
Pages
PUBLISHER
Ryan Cather
SIZE
21.9
MB