Save Point Save Point

Save Point

Reporting from a video game industry in transition, 2003—2011

    • 4,99 €
    • 4,99 €

Publisher Description

In this collection of over 20 pieces of original contemporaneous reporting andanalysis, veteran game journalist Kyle Orland takes a look back at gaming's "awkward adolescence" in the early 2000s. In doing so, he examines the technological, cultural, and business forces that were roiling the industry during this important transition period, gleaning modern lessons from a time when video games were growing out of their "kids stuff" image and into a global entertainment powerhouse.

GENRE
Computing & Internet
RELEASED
2021
12 August
LANGUAGE
EN
English
LENGTH
199
Pages
PUBLISHER
Lulu.com
PROVIDER INFO
Lulu Enterprises, Inc.
SIZE
4
MB
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