Midnight on Strange Street
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- $179.00
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- $179.00
Descripción editorial
A tight-knit group of friends discovers their powers...
AVERY MILLER is looking for a fresh start, away from all the bomb sirens and talk of war in Los Angeles. She expects to find a haven in Callaway, Texas, where the cool new substance "glow" was first discovered. What she doesn't count on is making friends with glowboard skaters Dani, Bastian, and Lola, AKA the Sardines?
DANI HIRSCH, captain of the Sardines, knows for a fact they're the best glowboarding team in Texas -- if only they could prove it. Nothing will distract Dani from leading the team to victory at this summer's big race. Not even food explosions in the school cafeteria, or a mysterious midnight message, or the appearance of secretive government workers in Callaway?
BASTIAN GIL is sick of the bullies who tease him for being a Sardine, for being different. Sure, he and his twin sister Lola can share thoughts. That's just twin telepathy, though -- nothing too weird, right? But when Bastian finds he can do even stranger things, he starts to wonder if maybe he really is different from the other kids at school?
LOLA GIL wants life to go back to normal, to a time before big glowboard races and government investigations. But the more the Sardines discover about themselves -- like how they can share thoughts and move objects with their minds -- the more Lola begins to fear there was never anything normal about her. In fact, she and the Sardines might be dangerous?
When the Sardines receive an ominous, otherworldly message, they must decide if they'll use their newfound powers to stop an impending disaster -- one that could have more to do with the war, their bullies, and glowboarding than they can possibly imagine.
PUBLISHERS WEEKLY
Ormsbee (The House in Poplar Wood) sets her latest story in Callaway, Tex., where a mysterious substance called Component G "glow" was discovered decades earlier to commercial success. It powers glowboards (for one application), and allows the four Sardines, a glowboard team from Cedar Lane (called "Strange Street" following the appearance of an unexplainable phenomenon), to compete against their obnoxious and well-funded rivals whose sponsor, the head of Gloworks, keeps them well-supplied with the newest in glow technology. When the Sardines discover that they possess telekinetic powers and can hear each other's thoughts, they feel sure they can win an upcoming glowboard competition, but a government agency plans to use them as weapons to end a terrible war being fought around the world. Though the complicated plot and multiple third-person narratives slow the lengthy story's pace, the four protagonists have compelling challenges: controlling their newfound abilities, training for their upcoming race, and navigating familial issues. The tale picks up toward the end, when the kids use their collective powers to stop the real enemies, and the idea and execution of glowboarding is great fun. Ages 8 12.)