Modeling for Animation Modeling for Animation

Modeling for Animation

Theories and the Practice of Rigging

    • $55.00
    • $55.00

Descripción editorial

In animation, story is the bridge that connects and drives all aspects of production. But too often, CG Artists forget that despite the apparent separation between all parts of the production pipeline, each part helps to drive or to derail the progress of a stories development. From beginning to end, animation depends on each phase of development to drive production forward. But even the smallest detail can throw it all out of whack. Bridging the gap between design and animation, the model sets the tone for the future success or failure of a production. A good model doesn't guarantee success, but it makes it much easier to achieve. 


"Modeling for Animation" discusses the ideas, theories, and concepts which should be on your mind, as it demonstrates, tutors, and explains a variety of tools, tips, and techniques which will help you to become someone who models for the sake of the next phase. Don't just model for yourself, model for animation.


What's inside?

1. Video / Imagery / Text (Demos/ Tips/ Technique)

2. Polygon Tool tips

3. Modeling Tips

4. UV editing in Maya

5. 2D Texture Projection

6. Tips on applying textures

  • GÉNERO
    Informática e Internet
    PUBLICADO
    2012
    25 de octubre
    IDIOMA
    EN
    Inglés
    EXTENSIÓN
    45
    Páginas
    EDITORIAL
    Jeremy A. Parrish
    VENDEDOR
    Jeremy A. Parrish
    TAMAÑO
    2.1
    GB
    Joints and Binding Basics Joints and Binding Basics
    2012
    Rigging Techniques and Asset Development Rigging Techniques and Asset Development
    2014
    Deformers and Influence Deformers and Influence
    2012
    Dynamics And Dynamic Control Dynamics And Dynamic Control
    2013
    Controls and Connectors Controls and Connectors
    2012