Nightmare Hunter #1
A Graphic Novel
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- $129.00
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- $129.00
Descripción editorial
Maxwell Dark is on a mission to help kids hunt down and defeat the nightmares haunting them in this chilling horror graphic novel filled with monsters and mayhem.
A NEW YORK PUBLIC LIBRARY BEST BOOK OF THE YEAR
I'm Maxwell. Please don't call me Max. I have a gift that I was born with, although most of the time it feels like a curse.
That gift—or curse—allows twelve-year-old Maxwell to sense, experience, and enter other kids' nightmares. He drifts from town to town, drawn by the darkest dreams, till he can help people defeat whatever is truly haunting them. With seventy-three clients and counting, he's seen every monster there is to face.
Or so he thinks, until he meets Sid. Sid's dreams start off as typical nightmare fare, but soon they get weirder. Creepier. Impossible to ignore. As Maxwell goes deeper and deeper into Sid's nightmares, he starts to realize he may be trapped in one of his very own…
PUBLISHERS WEEKLY
Orphaned middle schooler Maxwell Dark has a special gift: he can enter other kids' nightmares to help them find and confront their cause, thus eradicating the terrifying visions for good. But his powers haven't always been easy to control. During his first foray into a nightmare—his older sister Gwen's—Maxwell fled the frightening dream and Gwen disappeared from the waking world. Each time he aids someone during a nightmare, however, he finds traces of Gwen, which he hopes will one day lead him to her whereabouts. As he assists classmate Sid in expelling her demons, he discovers that he has become increasingly entangled in the dream universe, a realm in which "all nightmares are connected" that exists parallel to his own. Smith (Bug Sandwich) deploys stylized cartooning rendered in psychedelic color to depict human characters (portrayed with varying skin tones) dwarfed by multi-eyed monsters, tentacled terrors, and snotty, toothy, creepy cryptids, while thick line art reinforces the frenetic feeling of entrapment in a strange and horrific place. Each chapter of this promising graphic novel series launch boasts thrills and humor that's sure to impel readers into the next volume. Ages 8–12.