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Descripción editorial
In the universe's ultimate strategy game, humans are not players – we are unsuspecting pawns. When the gameboard erupts in violence, survival against overwhelming alien forces demands heroes.
Project Necessity scoops up teams of misfit geniuses as humanity's last hope.
There's Zach, a paraplegic prodigy who reimagines the boundaries of mind and machine. Dick, a magician whose sleight of hand is surpassed only by his mastery of the sciences. Vicky, an uber paranoid risktaker, will do anything to finish her faster-than-light railgun. The rest of the team has their own half-baked ideas, drowning in paranoia and fear. And then there's Max, a very independent AI – perhaps the most human of them all. To make matters worse, the paranoid are correct; there might be an alien agent.
In this cosmic contest, where invention is humanity's only hope, the clock is counting down. Time is not on our side…yet.