Colonial Gothic Gamemaster Colonial Gothic Gamemaster

Colonial Gothic Gamemaster

    • USD 8.99
    • USD 8.99

Descripción editorial

The Time Has Come To Chose A Side


Gamemasters, your time is here. Contained within this book is information you need to make Colonial Gothic your own.


The topics found within will help you bring the colonial period of America to life. In addition you will be treated to a host of rule options, new features, and other items that allow you and your players to tailor the game to suit your needs.


There is more than just rules found here. Within this book lurks many secrets that some might be too afraid to discover.


Gamemaster is written to bring you a new means of using Colonial Gothic. Within this book you will find, numerous new ideas and expansions, including:


Extensive guidance of the creation and usage of hooks
New uses for action points to bring swashbuckling to your games
New ways to tailor make combat to suit your needs
Rules to allow your players to create their own magic
Rules for ships and combat on the seven seas
More details about life in the colonies
Rules on the use and creation of your own cults and secret societies.



Gamemaster gives you more tools for your Colonial Gothic games. Use them to create the game you want!

GÉNERO
Arte y espectáculo
PUBLICADO
2016
1 de agosto
IDIOMA
EN
Inglés
EXTENSIÓN
161
Páginas
EDITORIAL
Rogue Games, Inc.
VENTAS
Rogue Games, Inc.
TAMAÑO
23.5
MB

Más libros de Richard Iorio II

Shadow, Sword & Spell: Magic Shadow, Sword & Spell: Magic
2015
Shadow, Sword & Spell: Gamemaster Shadow, Sword & Spell: Gamemaster
2013
Colonial Gothic: Rulebook Colonial Gothic: Rulebook
2014
Shadow, Sword & Spell: Threats Shadow, Sword & Spell: Threats
2014
Shadow, Sword & Spell: Expert Shadow, Sword & Spell: Expert
2014
Shadow, Sword & Spell: Basic Shadow, Sword & Spell: Basic
2014