Evolutionary Game Design Evolutionary Game Design
SpringerBriefs in Computer Science

Evolutionary Game Design

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Beschrijving uitgever

The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.

GENRE
Computers en internet
UITGEGEVEN
2011
15 september
TAAL
EN
Engels
LENGTE
133
Pagina's
UITGEVER
Springer London
PROVIDER INFO
Springer Science & Business Media LLC
GROOTTE
2,4
MB
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