Real-Time Rendering, Fourth Edition Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

    • € 87,99
    • € 87,99

Beschrijving uitgever

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.

New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.

GENRE
Computers en internet
UITGEGEVEN
2018
6 augustus
TAAL
EN
Engels
LENGTE
1.198
Pagina's
UITGEVER
CRC Press
GROOTTE
65,3
MB