Caraval: the mesmerising Sunday Times bestseller
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- $11.99
Publisher Description
'If you ever wondered how it would feel to step into a living dream, here's your ticket' - Stacey Lee
Welcome to Caraval, where nothing is quite what it seems . . .
Scarlett has never left the tiny isle of Trisda, pining from afar for the wonder of Caraval, a once-a-year week-long performance where the audience participates in the show.
Caraval is Magic. Mystery. Adventure. And for Scarlett and her beloved sister Tella it represents freedom and an escape from their ruthless, abusive father.
When the sisters' long-awaited invitations to Caraval finally arrive, it seems their dreams have come true. But no sooner have they arrived than Tella vanishes, kidnapped by the show's mastermind organiser, Legend.
Scarlett has been told that everything that happens during Caraval is only an elaborate performance. But nonetheless she quickly becomes enmeshed in a dangerous game of love, magic and heartbreak. And real or not, she must find Tella before the game is over, and her sister disappears forever.
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PRAISE FOR CARAVAL
'Impressive, original, wondrous' - USA Today
'Spellbinding' - US Weekly
'Magnificent' Publishers Weekly
'The Hunger Games meets The Night Circus' - Entertainment Weekly
'I lost myself in this world' - Sabaa Tahir
'Beautifully written' - Renée Ahdieh
'Shimmers with magic' - Marie Rutkoski
PUBLISHERS WEEKLY
At the start of Garber's magnificent debut novel, the mysterious Master Legend invites sisters Scarlett and Donatella Dragna to attend Caraval a magical multiday event that is part spectacle, part treasure hunt. Although their tyrannical father has threatened death if they leave home without his permission, Tella strikes a deal with a roguish sailor named Julian for transport to Legend's private island a plan that essentially involves kidnapping the conflicted Scarlett, who is weeks away from marrying a man she's never met. Upon arrival, Tella is taken, and it's revealed that she is the subject of this year's hunt. Scarlett and Julian join forces to find her, but in a game in which secrets are currency and appearances deceive, Scarlett has no way of knowing whether she's a Caraval player or Master Legend's pawn. Intriguing characters, an imaginative setting, and evocative writing combine to create a spellbinding tale of love, loss, sacrifice, and hope. While the search for Tella drives the narrative, Scarlett's quest for self-empowerment is equally captivating. Scarlett and Julian's chemistry intoxicates, and Garber's tantalizing conclusion will leave readers hungry for a sequel. Ages 13 up.