‘Terry Pratchett will remain an enduring, endearing presence in comic literature’ Guardian
The Discworld is very much like our own – if our own were to consist of a flat planet balanced on the back of four elephants which stand on the back of a giant turtle, that is . . .
In this life there are givers and takers. It's safe to say that vampires are very much in the latter camp. They don’t have much time for the givers of this world – except perhaps at mealtimes . . .
Welcome to Lancre, where the newest residents are a thoroughly modern, sophisticated vampire family. They've got style and fancy waistcoats. They're out of the casket and want a bite of the future.
Everyone knows you don't invite vampires into your house – unless you want permanent guests – nonetheless the King of Lancre has invited them to stay and celebrate the birth of his daughter. Now, these vampires have no intention of leaving . . . ever.
But they haven’t met the neighbours yet.
Between the vampires and their next meal stand the witches of Lancre: Granny Weatherwax, Nanny Ogg, Magrat and young Agnes. As the residents of Lancre living are about to discover, it will take more than garlic and crucifixes to take back their home.
The Discworld novels can be read in any order but Carpe Jugulum is the sixth book in the Witches series.
Carpe Jugulum--seize the throat--is the motto of the family of "vampyres" who attempt a hospitable takeover of the kingdom of Lancre in Pratchett's 23rd Discworld novel. When the goodhearted king invited the Magpyrs to celebrate the birth of his daughter, he couldn't know that these modern bloodsuckers would have no intention of leaving. By controlling everyone's mind, they try to turn Lancre into a sort of farm, and no one can think straight enough to stop them. That is, until the vampyres meet up with the local witches: Granny Weatherwax, Nanny Ogg, Magrat Garlick and Agnes Nitt (who is literally of two minds about everything). The perplexing skirmishes that ensue will leave readers shaking their heads in hearty dismay even as they groan at the puns and explanatory notes that pepper the tale. Death (scythe and all) and Igor (of Frankenstein film fame) provide the best gags. The novel exudes the curious feel of old-fashioned vampire and Frankenstein legends--full of holy water, religious symbols, stakes through the heart, angry mobs, bad pronunciation and garlic. The vampyres, however, have risen above these clich s even if their servant, Igor, still has a taste for dribbly candles and squeaky hinges. Pratchett lampoons everything from Christian superstition to Swiss Army knives here, proving that the fantasy satire of Discworld "still ate'nt dead."