Stop Staring Stop Staring

Stop Staring

Facial Modeling and Animation Done Right

    • $62.99
    • $62.99

Publisher Description

The de facto official source on facial animation—now updated!
If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks.
Shows you how to create facial animation for movies, games, and more Provides in-depth techniques and tips for everyone from students and beginners to high-level professional animators and directors currently in the field Features the author’s valuable insights from his own extensive experience in the field Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as how to automate processes using Python
Breathe life into your creations with this important book, considered by many studio 3D artists to be the quintessential reference on facial animation.

GENRE
Computing & Internet
RELEASED
2010
14 September
LANGUAGE
EN
English
LENGTH
416
Pages
PUBLISHER
Wiley
SELLER
John Wiley & Sons Australia, Ltd
SIZE
47.9
MB
The Art of Moving Points The Art of Moving Points
2013
SolidWorks Surfacing and Complex Shape Modeling Bible SolidWorks Surfacing and Complex Shape Modeling Bible
2011
Creating 3D Models from 2D Cartoon Characters Creating 3D Models from 2D Cartoon Characters
2010
Introducing Autodesk Maya 2012 Introducing Autodesk Maya 2012
2011
ZBrush Professional Tips and Techniques ZBrush Professional Tips and Techniques
2012
Illustrator CS4 For Dummies Illustrator CS4 For Dummies
2011