An Introduction to Using Games in the ESL/EFL Classroom: Some Principles and Practical Examples An Introduction to Using Games in the ESL/EFL Classroom: Some Principles and Practical Examples

An Introduction to Using Games in the ESL/EFL Classroom: Some Principles and Practical Examples

Descripción editorial

This short introductory guide to using games in the ESL/EFL classroom gives some guiding principles for creating and selecting which games to use, and then gives three in-depth examples of games you can make for your own classroom, with photos of the games in use and a discussion of adaptations and variations.

While all of the example language is from English-teaching contexts, the games would work equally well to teach other languages.

GÉNERO
Referencia
PUBLICADO
2019
27 de julio
IDIOMA
EN
Inglés
EXTENSIÓN
16
Páginas
EDITORIAL
Wayzgoose Press
VENDEDOR
Draft2Digital, LLC
TAMAÑO
1.6
MB

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