Artemis Fowl
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- USD 8.99
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- USD 8.99
Descripción editorial
AT JUST TWELVE YEARS OLD, ARTEMIS FOWL IS A CRIMINAL GENIUS.
No scheme is too dastardly, no plot too devious. And he's just discovered that fairies are real.
Poor fairies.
But these are not the cuddly creatures of bedtime stories. They are armed. They are dangerous. And when Artemis captures Captain Holly Short for her fairy gold, he messes with the wrong elf.
Holly isn't armed but she's incredibly dangerous, and pretty annoyed with all the kidnapping.
Artemis Fowl is about to find out that fairies fight back . . .
Let the misadventure begin.
'Fast-paced, tongue in cheek . . . laugh-out-loud' - Sunday Times
'A huge hit' - The Guardian
'Artemis is a brilliant creation' - Anthony Horowitz
***Winner of the WHSmith Children's Book of the Year Award and Children's Book of the Year at the Children's Book Awards. Shortlisted for the Whitbread Children's Book of the Year Award.***
PUBLISHERS WEEKLY
Colfer's (Benny and Omar) crime caper fantasy, the first in a series, starts off with a slam-bang premise: anti-hero Artemis Fowl is a boy-genius last in line of a legendary crime family teetering on the brink of destruction. With the assistance of his bodyguard, Butler, he masterminds his plan to regain the Fowls' former glory: capture a fairy and hold her ransom for the legendary fairy gold. However, his feisty mark, Holly, turns out to be a member of the "LEPrecon, an elite branch of the Lower Elements Police," so a wisecracking team of satyrs, trolls, dwarfs and fellow fairies set out to rescue her. Despite numerous clever gadgets and an innovative take on traditional fairy lore, the author falls short of the bar. The rapid-fire dialogue may work as a screenplay with the aid of visual effects (a film is due out from Talk/Miramax in 2002) but, on the page, it often falls flat. The narrative hops from character to character, so readers intrigued by Artemis's wily, autocratic personality have to kill a good deal of time with the relatively bland Holly and her cohorts, and the villain/hero anticlimactically achieves his final escape by popping some sleeping pills (it renders him invulnerable to the fairy time-stop). Technology buffs may appreciate the imaginative fairy-world inventions and action-lovers will get some kicks, but the series is no classic in the making. Ages 12-up.