OpenAL for iOS Game Development OpenAL for iOS Game Development

OpenAL for iOS Game Development

Making iPhone & iPad Games Addictively Noisy

    • USD 9.99
    • USD 9.99

Descripción editorial

Whether your dipping your toes into game sounds for the first time, or you’re an experienced iOS game developer who’s ready to go beyond the limitations of the Cocoa sound APIs, this is the book for you. We’ll step you through the process of getting a sound management system based on OpenAL up and running and turn you into a audio wizard in short order. But you’ll need to know a few things before we get started, most importantly:

You should have a basic understanding of how to develop for iOS.

That’s it! We’ll teach you how to turn a little knowledge and your creative ideas into a veritable bee-loud glade of gaming excitement. You’ll learn:

When to use OpenAL, 

The broad concepts of OpenAL, and

How to take advantage of the most useful features.

At the end of this tutorial you will have some re-usable code to integrate directly into your current and future iOS projects. Also, the included sample code is a fully functioning sound manager system, designed to work on iPhones, iPod Touches, and iPads. Feel free to reuse and to let us know what things you’ve created with these tools.

GÉNERO
Informática e Internet
PUBLICADO
2014
12 de febrero
IDIOMA
EN
Inglés
EXTENSIÓN
72
Páginas
EDITORIAL
WalrusInc
VENTAS
WalrusInk LLC
TAMAÑO
10
MB