Think Like a Programmer Think Like a Programmer

Think Like a Programmer

An Introduction to Creative Problem Solving

    • S/ 77.90
    • S/ 77.90

Descripción editorial

The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge.

You'll also learn how to:
–Split problems into discrete components to make them easier to solve
–Make the most of code reuse with functions, classes, and libraries
–Pick the perfect data structure for a particular job
–Master more advanced programming tools like recursion and dynamic memory
–Organize your thoughts and develop strategies to tackle particular types of problems

Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

GÉNERO
Informática e Internet
PUBLICADO
2012
12 de agosto
IDIOMA
EN
Inglés
EXTENSIÓN
256
Páginas
EDITORIAL
No Starch Press
VENTAS
Penguin Random House LLC
TAMAÑO
19.1
MB

Más libros de V. Anton Spraul

Computer Science Made Simple Computer Science Made Simple
2005
How Software Works How Software Works
2015
Jak działa oprogramowanie? Tajemnice komputerowych mechanizmów szyfrowania, obrazowania, wyszukiwania i innych powszechnie używanych technologii Jak działa oprogramowanie? Tajemnice komputerowych mechanizmów szyfrowania, obrazowania, wyszukiwania i innych powszechnie używanych technologii
2016

Otros clientes también compraron

Impractical Python Projects Impractical Python Projects
2018
Invent Your Own Computer Games with Python, 4th Edition Invent Your Own Computer Games with Python, 4th Edition
2016
How Computers Really Work How Computers Really Work
2020
Cracking Codes with Python Cracking Codes with Python
2018
The Recursive Book of Recursion The Recursive Book of Recursion
2022
The Art of Assembly Language, 2nd Edition The Art of Assembly Language, 2nd Edition
2003