Aesthetics and Design for Game-based Learning Aesthetics and Design for Game-based Learning
Digital Games and Learning

Aesthetics and Design for Game-based Learning

    • USD 64.99
    • USD 64.99

Publisher Description

Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether.

Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on:
player positioning game mechanics narrative design environment design character design.
Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.

GENRE
Professional & Technical
RELEASED
2015
20 February
LANGUAGE
EN
English
LENGTH
174
Pages
PUBLISHER
Taylor & Francis
SELLER
Taylor & Francis Group
SIZE
1.9
MB
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