Coding with Godot: Book 2 - Space War Arcade Coding with Godot: Book 2 - Space War Arcade
Libro 2 - Coding with Godot

Coding with Godot: Book 2 - Space War Arcade

    • USD 5.99
    • USD 5.99

Descripción editorial

Developing an arcade game can be an exciting and rewarding experience, especially when using a powerful and flexible game engine like Godot 4.3. By taking a modular approach, we can build our game in a structured and organised way, making it easier to manage and update. This guide will help you understand why we start by building custom nodes, how we combine these nodes to form scenes, and how we use GDScript to bring our game to life.

GÉNERO
Informática e Internet
PUBLICADO
2025
15 de enero
IDIOMA
EN
Inglés
EXTENSIÓN
215
Páginas
EDITORIAL
Scruffy Books
VENDEDOR
Mr Craig Kerwin
TAMAÑO
64.7
MB
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