Foundations of Physically Based Modeling and Animation Foundations of Physically Based Modeling and Animation

Foundations of Physically Based Modeling and Animation

    • USD 62.99
    • USD 62.99

Descripción editorial

Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations based on these principles, these computer-generated worlds are brought to life. Physically Based Modeling and Animation goes behind the scenes of computer animation and details the mathematical and algorithmic foundations that are used to determine the behavior underlying the movement of virtual objects and materials. Dr. Donald House and Dr. John Keyser offer an approachable, hands-on view of the equations and programming that form the foundations of this field. They guide readers from the beginnings of modeling and simulation to more advanced techniques, enabling them to master what they need to know in order to understand and create their own animations

Emphasizes the underlying concepts of the field, and is not tied to any particular software package, language, or API.
Develops concepts in mathematics, physics, numerical methods, and software design in a highly integrated way, enhancing both motivation and understanding.
Progressively develops the material over the book, starting from very basic techniques, and building on these to introduce topics of increasing complexity.
Motivates the topics by tying the underlying physical and mathematical techniques directly to applications in computer animation.

GÉNERO
Informática e Internet
PUBLICADO
2016
30 de noviembre
IDIOMA
EN
Inglés
EXTENSIÓN
382
Páginas
EDITORIAL
CRC Press
VENDEDOR
Taylor & Francis Group
TAMAÑO
14.8
MB