Harper Sharp: Kid Detective
(A Graphic Novel)
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- Pre-Order
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- Expected 3 Mar 2026
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- USD 6.99
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- Pre-Order
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- USD 6.99
Publisher Description
MOVE OVER, INVESTIGATORS! HERE COMES HARPER SHARP!
Being a kid is HARD...but being a kid detective is the BEST! Join Harper, a fifth grade genius, in the start to this laugh-out-loud and action-packed middle grade graphic novel series!
Harper Sharp is like most fifth graders— he's juggling homework, friendships, video games, and...oh yeah, he's busy solving major mysteries!
When Starview Elementary announces their annual Young Inventor's Fair, everyone's minds start whirring. What will they make? A new trading card game? Collectible slugs?
Suddenly, ominous fliers appear all over school, warning kids and teachers to "BEWARE THE FAIR!" Can Harper figure out who's behind this terrifying threat and foil their nefarious plans? Or will these young inventors' sparks be extinguished forever?! Find out in the start to the next great middle grade graphic novel series sensation!
PUBLISHERS WEEKLY
In this jovial graphic novel mystery, Williams (Hip-Hop: The Beat of America) fuses classic detective tropes with the comedic chaos of elementary school life. Fifth grader Harper Sharp has two big projects on his plate: creating an original trading card game for Starview Elementary's Young Inventor's Fair, and cracking a rash of vandalism that threatens to derail the event. When the school gym gets TP'd and the custodian's prized comic book is ruined, Harper, portrayed with braces and brown skin, relies on his discerning eye and methodical note-taking skills to uncover the perpetrator before further misfortune can occur. Harper is a refreshingly earnest hero: his drive and eagerness to learn, as well as his occasional social awkwardness and interpersonal missteps while juggling homework, relationships, and sleuthing, make him a delightfully relatable protagonist. Bold line art and dynamic layouts feature amusingly exaggerated expressions and call-out bubbles that zoom in on key details. It's a warm celebration of creativity and critical thinking that champions learning how to pay attention, ask questions, and collaborate with others. Ages 8–12.