Virtual and Augmented Reality Technology-Enhanced Learning Virtual and Augmented Reality Technology-Enhanced Learning
Gaming Media and Social Effects

Virtual and Augmented Reality Technology-Enhanced Learning

Research and Applications

Yiyu Cai y otros
    • USD 159.99
    • USD 159.99

Descripción editorial

This book consists of chapters that present the state-of-the-art research and applications of Virtual & Augmented Reality Technology-enhanced Learning (VARTeL). The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of mixed reality, simulations, and serious games in various practices. The different approaches highlight challenges and potential solutions and provide future directions for mixed reality, simulation, and serious games research, for the design of learning material and for implementation. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace mixed reality, simulation, and/or serious games in their education.

GÉNERO
Informática e Internet
PUBLICADO
2025
16 de junio
IDIOMA
EN
Inglés
EXTENSIÓN
429
Páginas
EDITORIAL
Springer Nature Singapore
VENDEDOR
Springer Nature B.V.
TAMAÑO
132.9
MB
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