Adventure Games Adventure Games
Approaches to Digital Game Studies

Adventure Games

Playing the Outsider

Aaron A. Reed och andra
    • 359,00 kr
    • 359,00 kr

Utgivarens beskrivning

The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics and graphic violence of their counterparts in first-person and third-person shooters or role-playing games, they are often marketed to and beloved by players outside of mainstream game communities. While often forgotten by both the industry and academia, adventure games have had (and continue to have) a surprisingly wide influence on contemporary games, in categories including walking simulators, hidden object games, visual novels, and bestselling titles from companies like Telltale and Campo Santo.



In this examination of heirs to the genre's legacy, the authors examine the genre from multiple perspectives, connecting technical analysis with critical commentary and social context. This will be the first book to consider this important genre from a comprehensive and transdisciplinary perspective. Drawing upon methods from platform studies, software studies, media studies, and literary studies, they reveal the genre's ludic and narrative origins and patterns, where character (and the player's embodiment of a character) is essential to the experience of play and the choices within a game. A deep structural analysis of adventure games also uncovers an unsteady balance between sometimes contradictory elements of story, exploration, and puzzles: with different games and creators employing a multitude of different solutions to resolving this tension.

GENRE
Konst och underhållning
UTGIVEN
2020
20 februari
SPRÅK
EN
Engelska
LÄNGD
240
Sidor
UTGIVARE
Bloomsbury Academic
LEVERANTÖRS­UPPGIFTER
Bookwire Gesellschaft zum Vertrieb digitaler Medien mbH
STORLEK
5,2
MB
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