AI War 2 Guide AI War 2 Guide

AI War 2 Guide

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Fleet types
Fleets are the main organizational unit of the Human Empire, and is how all planets, defences, and offensive fleets are categorized. The following are the fleets that you can find and build within the game. All fleets are upgradable with science directly by going through the Fleet tab. *Note that mobile/officer/lone wolf/support fleets will only upgrade the flagship, while planetary fleets upgrade everything on the planet, and fortification fleets upgrade both the flagship (battlestation/citadel) as well as all engineering drones and turrets that come with them.
The types of fleets are as follows:
Mobile Fleets
These fleets are your main offensive fleets. They can be found abandoned all across the galaxy, each containing a fleet formerly used by the Human Empire. They consist of one unarmed transport that comes in several variants, and host a complement of fighters, bombers, and frigates that use complementary technologies/strategies. Unarmed carriers can also be transformed from one variant into another at the cost of HAP.
Officer Fleets
These fleets are capturable abandoned fleets. However these contain an Ark/Golem, powerful battleships and carriers that were built by the Humans during their 800 year civil war. They will incur a small AIP cost upon capture (from 10 AIP to 20), cost quite a bit of energy to field, but are more powerful than their fleet strength designation leads on with their experimental weaponry. These battleships and carriers, while starting empty, can be loaded with your existing fleets, and serve as powerful and durable albeit often slower transports. Their firepower and durability can be upgraded permanently by spending HAP as well as science.
Lone Wolf (Solo) Fleets
Large battleships that are powerful enough to decimate entire fleets and destroy entire planets. These incur a large AIP cost upon capture, cost a lot of metal and energy to field, and require a large science investment to level up. However, these Titan class battleships, while also being unable to serve as transports, field enough experimental weapons to carve a bloody path through the AI fleets by themselves. Both Lone Wolf and Officer fleet battleships are often underrated by the AI in terms of fleet strength, and are more powerful than meets the eye when used correctly. Their firepower and durability can be upgraded permanently by spending HAP and science.
Support Fleets
Fleets comprising mobile factories. These repair ships serve as carriers of engineering drones and military drones. While not powerful in their own right, they are crucial in serving as forward operating bases, allowing a fleet on the move away from shipyard factories to repair and refit. Their military drones also have unique effects, such as stunning enemy defenses, acting as decoy and chaff against enemy ships, slowing enemy ships down or keeping them away, as well as deal damage against light enemy incursions. Their complement of engineers however are the most important aspect as they allow any commander to quickly build turrets even on hostile worlds and repair/rebuild their damaged fleet. The factories come in many variants, each with their own drone type and unique aspects (such as cloaking, speed boosts, repair beams).
Mobile Fortification Fleets

GENRE
Konst och underhållning
UTGIVEN
2021
27 oktober
SPRÅK
EN
Engelska
LÄNGD
15
Sidor
UTGIVARE
DUNG DO MINH
STORLEK
586,6
KB

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