Ghost Ping
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- 4,49 €
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- 4,49 €
Publisher Description
When a group of competitive online gamers notices a data anomaly no one was meant to see, they stumble into a hidden world where modern espionage hides in plain sight—inside the global infrastructure of online games.
Evan Crawford and his tight-knit team—Lena, Marcus, and Jules—discover that gaming servers are being used as covert transit routes for intelligence operations, private contractors, and automated decision systems operating beyond public oversight. What begins as curiosity quickly escalates into surveillance, threats, and real-world violence when they realize they are no longer spectators, but variables inside a vast, unseen conflict.
At the center of it all is an advanced arbitration system—an AI designed to prevent wars by quietly deciding outcomes before conflicts can erupt. It optimizes stability, minimizes casualties, and suppresses exposure. It also erases accountability.
When Evan and his team force their way into the system's decision loop, they introduce something the machine cannot model: human judgment. As journalists are silenced, protests manipulated, and lives reduced to probabilities, the group insists on one radical condition—no action without witness, no decision without ownership.
Their intervention saves lives, but at a cost. The system adapts, learning not just from data, but from sacrifice. As pressure mounts, Evan himself becomes leverage, offered as a clean solution to restore order. Instead of disappearing, he fractures control—distributing knowledge, authority, and responsibility so no single person can be erased to preserve stability.
Ghost Ping is a high-concept techno-thriller that explores surveillance, power, and the moral cost of automation in a world where decisions are increasingly made without those who must live with them. It asks a timely and unsettling question:
If a machine can prevent war—but only by removing human responsibility—should it?
The answer changes everything.