Reverse Perspective Reverse Perspective
Book 188 - Computer Vision

Reverse Perspective

Reimagining Visual Perception in Computer Vision

    • 4,49 €
    • 4,49 €

Publisher Description

What is Reverse Perspective

Reverse perspective, also called inverse perspective, inverted perspective, divergent perspective, or Byzantine perspective, is a form of perspective drawing in which the objects depicted in a scene are placed between the projective point and the viewing plane. Objects farther away from the viewing plane are drawn as larger, and closer objects are drawn as smaller, in contrast to the more conventional linear perspective for which closer objects appear larger. Lines that are parallel in three-dimensional space are drawn as diverging against the horizon, rather than converging as they do in linear perspective. Technically, the vanishing points are placed outside the painting with the illusion that they are "in front of" the painting.

How you will benefit

(I) Insights, and validations about the following topics:

Chapter 1: Reverse perspective

Chapter 2: Necker cube

Chapter 3: Isometric projection

Chapter 4: Perspective (graphical)

Chapter 5: Vanishing point

Chapter 6: Ponzo illusion

Chapter 7: Curvilinear perspective

Chapter 8: Depiction

Chapter 9: Parallel projection

Chapter 10: Accidental viewpoint

(II) Answering the public top questions about reverse perspective.

(III) Real world examples for the usage of reverse perspective in many fields.

Who this book is for

Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Reverse Perspective.

GENRE
Computing & Internet
RELEASED
2024
14 May
LANGUAGE
EN
English
LENGTH
55
Pages
PUBLISHER
One Billion Knowledgeable
SIZE
959
KB

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