The Ghost Brigades
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- 4,99 €
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- 4,99 €
Publisher Description
The military science fiction sequel to his extraordinary Old Man's War, John Scalzi's The Ghost Brigades is the second in The Old Man's War series.
Who can you trust, if you can't trust yourself?
Three hostile alien races have united against humanity, determined to halt our expansion into space. The mastermind behind this lethal alliance is a traitor – Charles Boutin. He was a Colonial Defence Force scientist, with access to their biggest military secrets. Now the CDF's only hope is to discover Boutin's plan. Trouble is, Boutin's dead.
As a super-soldier created from Boutin's own DNA, Jared Dirac may have answers. However, when Dirac fails to access the scientist's memories, he's transferred to the Ghost Brigades for training. These elite troops are also cloned from the dead, so he might fit in. But will Dirac's memory return as the enemy plots the fate of humankind? And whose side is Dirac really on?
'A mix of Starship Troopers and Universal Soldier, Ghost evokes awakening, betrayal, and combat in the best military sci-fi tradition.' – Entertainment Weekly
Continue the gripping space war series with The Last Colony.
PUBLISHERS WEEKLY
This fast-paced interstellar military drama doesn't quite meet the high expectations set by its predecessor, Scalzi's acclaimed Old Man's War (2005), but it comes impressively close. Shifting focus from seniors in young bodies to infants in old bodies, it follows Jared Dirac, a superhuman soldier, from unusual birth to ambiguous death. Dirac is an altered clone of Charles Boutin, a military scientist who betrayed humankind to alien aggressors, and the Colonial Defense Forces' only hope of finding Boutin lies in transplanting his memories into Dirac's brain. When the transplant seems to fail, Dirac is sent to Special Forces, known as the Ghost Brigades for their habit of creating new soldiers from the DNA of the dead. His indoctrination there comes in handy when Boutin's memories begin to surface. Scalzi pays gleeful homage to Ender's Game, The Forever War and Starship Troopers, sometimes at the expense of originality. All he needs to make the jump from good to great is to trust in his own ideas.