When a hero snaps, the galaxy pays.
For years, Esper's mind has contained the knowledge of ancient demons. Ever since reading that forbidden tome, a darkness dwelt, gnawing at the edges of her sanity and wheedling to gain control. When a mission to a blockaded planet goes awry, Esper can't hold back the darkness any longer. The darkness within gains an annoying conscience and the body of a powerful wizard.
Multiple battles ensue. First, Esper must fight alongside her crew, without letting on that she's different. Now, there's an ongoing internal struggle for control, influence, and the fate of everyone Esper cares about.
Who can hold back the darkness when its main enemy takes command of the fight?
Mission 9: Ship with No Name
A plague breaks out on Meyang. Earth Navy enforces a strict blockade. No one in or out, including medical personnel. With a humanitarian crisis brewing among the quarantined rebels, Esper and her crew step in. Launching a daring rescue mission, they break the blockade to save lives.
Mission 10: No More Mr. Nice Girl
Esper isn't playing around, anymore. When her ship gets hijacked, it's time to see what a wizard can do when she's not obsessed with doing the right thing.
Mission 11: Magic's Little Helper
Tiffany feels her magical training has fallen off. With Esper preoccupied and the universe no longer listening to her demands, she turns to an illicit, magic-boosting drug for a boost.
But the worst time for Esper to discover that her apprentice is blasted on Starlight is when a team of wizard assassins is hot on her trail.
Mission 12: Mortanian Rhapsody
Something is horribly wrong with Esper. The dark powers she's tapped into have finally collected their due. Overcome by the darkness inside her, she's no longer the Esper everyone knew.
To get her back, Tiffany launches a daring mission to find one person in the galaxy who might know how to help.