3D Math Primer for Graphics and Game Development 3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

    • ‏69٫99 US$
    • ‏69٫99 US$

وصف الناشر

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

النوع
كمبيوتر وإنترنت
تاريخ النشر
٢٠١١
٢ نوفمبر
اللغة
EN
الإنجليزية
عدد الصفحات
٨٤٦
الناشر
CRC Press
البائع
Taylor & Francis Group
الحجم
٣٣٫٢
‫م.ب.‬
Visualizing Quaternions Visualizing Quaternions
٢٠٠٦
The Computer Graphics Manual The Computer Graphics Manual
٢٠١١
Foundations of Physically Based Modeling and Animation Foundations of Physically Based Modeling and Animation
٢٠١٦
Structural Geology Algorithms Structural Geology Algorithms
٢٠١١
Graphics Gems III Graphics Gems III
٢٠١٢
Transformations and Projections in Computer Graphics Transformations and Projections in Computer Graphics
٢٠٠٧