An evil wind blows through Midkemia. Dark legions have risen up to crush the Kingdom of the Isles and enslave it to dire magics. The final battle between Order and Chaos is abotu to begin in the ruins of the city called Sethanon.
Now Pug, the master magician sometimes known as Milamber, must undertake an awesome and perilous quest to the dawn of time to grapple with an ancient and terrible Enemy for the fate of a thousand worlds.
The concluding volume of Feist's "Rift-war'' trilogy opens with the Kingdom of the Isles enjoying a deceptive peace. Under cover of the Festival of Presentation, however, the dreaded Nighthawks come out of hiding in the warrens and sewers of Fish Town to attempt the assassination of Prince Arutha and his replacement by a double. Nothing in the ensuing 400 pages matches this lively opening. After Arutha fakes his own death, he sets out with a small party to avert a devastating war by killing his adversary, the evil lord Murmandamus. Their adventures, involving wizardry, siege war, goblins and giants, finally reveal that behind Murmandamus are the Dreadlord powers, intent on using the Lifestone to open a rift between universes. Although well-written and distinctly above average for such heroic fantasy, this is still a frustrating novel: intelligent, but not inventive; intriguing, but not involving.