A Stealth Game: The Kojima Code, Part II
What do Osama bin Laden, H.G. Wells, and the GTA series have to do with Hideo Kojima? A lot more than you'd think!
In this stunning second installment of The Kojima Code series, author Terry Wolfe walks the reader through the brightest and darkest chapters of Hideo Kojima's career, once again connecting them to a world of influence most fans have no clue about. METAL GEAR SOLID 3 won hearts and minds after the controversy of MGS2, while METAL GEAR SOLID 4 was born out of resignation and death threats. But this time it's not just his industry, career, and personal life that are put under the microscope; this time it's also the politics, polemics, and deep historical divisions that shaped the Japanese game designer's stories. You'll be amazed how much you never noticed before, no matter how much you thought you knew. Once again the interpretation is sharp, bold, and unofficial as it gets. You'll never find a more compelling study of this subject. Not only will this book analyze key themes and messages going back to his early MSX2 days, but it will teach you how to think like an analyst yourself and rise above the noise of everyday critics.
Does Hideo Kojima hate America, or love it? Is he a 21st Century prophet, or a student of history? Does it all boil down to pop film references, or are his film references hyperlinks to important cultural questions? The truth is hidden in the lies, because with Hideo Kojima it's always A STEALTH GAME.
Also touches on: THE TWIN SNAKES, the MGS1 and 2 graphic novels, METAL GEAR SOLID MOBILE, PROJECT ITOH, METAL GEAR ONLINE, and more!