A mission. Too good to be true.
A bounty. Not worth the cost.
An anonymous invitation lures Nova and Aart into the clutches of a madman. While they've been focused on the evil Confederacy, this mission will remind them that sometimes individuals can be even worse.
Now they must Fight or Die.
Nova does it again! She escapes the evil genius, but once again suffers unbearable punishment. In doing so, we are introduced to some new hunters, some for only a short time.
It's remarkable how many injuries Nova absorbs. Her ability to continue her quest defines the character of this bounty hunter.
Continuous, fast-paced actions deserves a 5 Star review.