Against Flow Against Flow

Against Flow

Video Games and the Flowing Subject

    • ‏23٫99 US$
    • ‏23٫99 US$

وصف الناشر

A critical discussion of the experience and theory of flow (as conceptualized by Mihaly Csikszentmihalyi) in video games.

Flow--as conceptualized by the psychologist Mihaly Csikszentmihalyi--describes an experience of "being in the zone," of intense absorption in an activity. It is a central concept in the study of video games, although often applied somewhat uncritically. In Against Flow, Braxton Soderman takes a step back and offers a critical assessment of flow's historical, theoretical, political, and ideological contexts in relation to video games. With close readings of games that implement and represent flow, Soderman not only evaluates the concept of flow in terms of video games but also presents a general critique of flow and its sibling, play.

النوع
الفنون والترفيه
تاريخ النشر
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١٣ أبريل
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
MIT Press
البائع
Penguin Random House LLC
الحجم
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‫م.ب.‬
The Paradox of Transgression in Games The Paradox of Transgression in Games
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Transgression in Games and Play Transgression in Games and Play
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The Video Game Theory Reader The Video Game Theory Reader
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Fun, Taste, & Games Fun, Taste, & Games
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Unboxed Unboxed
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How Pac-Man Eats How Pac-Man Eats
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