Against Flow Against Flow

Against Flow

Video Games and the Flowing Subject

    • US$23.99
    • US$23.99

출판사 설명

A critical discussion of the experience and theory of flow (as conceptualized by Mihaly Csikszentmihalyi) in video games.

Flow--as conceptualized by the psychologist Mihaly Csikszentmihalyi--describes an experience of "being in the zone," of intense absorption in an activity. It is a central concept in the study of video games, although often applied somewhat uncritically. In Against Flow, Braxton Soderman takes a step back and offers a critical assessment of flow's historical, theoretical, political, and ideological contexts in relation to video games. With close readings of games that implement and represent flow, Soderman not only evaluates the concept of flow in terms of video games but also presents a general critique of flow and its sibling, play.

장르
예술 및 엔터테인먼트
출시일
2021년
4월 13일
언어
EN
영어
길이
328
페이지
출판사
MIT Press
판매자
Penguin Random House LLC
크기
3.4
MB
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