An Introduction to NURBS (Enhanced Edition) An Introduction to NURBS (Enhanced Edition)
The Morgan Kaufmann Series in Computer Graphics

An Introduction to NURBS (Enhanced Edition‪)‬

With Historical Perspective

    • ‏92٫99 US$
    • ‏92٫99 US$

وصف الناشر

The latest from a computer graphics pioneer, An Introduction to NURBS is the ideal resource for anyone seeking a theoretical and practical understanding of these very important curves and surfaces. Beginning with Bézier curves, the book develops a lucid explanation of NURBS curves, then does the same for surfaces, consistently stressing important shape design properties and the capabilities of each curve and surface type. Throughout, it relies heavily on illustrations and fully worked examples that will help you grasp key NURBS concepts and deftly apply them in your work. Supplementing the lucid, point-by-point instructions are illuminating accounts of the history of NURBS, written by some of its most prominent figures. Whether you write your own code or simply want deeper insight into how your computer graphics application works, An Introduction to NURBS will enhance and extend your knowledge to a degree unmatched by any other resource. Presents vital information with applications in many different areas: CAD, scientific visualization, animation, computer games, and more. Facilitates accessiblity to anyone with a knowledge of first-year undergraduate mathematics. Details specific NURBS-based techniques, including making cusps with B-spline curves and conic sections with rational B-spline curves. Presents all important algorithms in easy-to-read pseudocode-useful for both implementing them and understanding how they work. Includes complete references to additional NURBS resources.

النوع
كمبيوتر وإنترنت
تاريخ النشر
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٢٢ أغسطس
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Elsevier Science
البائع
Elsevier Ltd.
الحجم
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‫م.ب.‬
Mathematics of Surfaces XII Mathematics of Surfaces XII
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Advances in Geometric Modeling and Processing Advances in Geometric Modeling and Processing
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Computer Graphics and Geometric Modelling Computer Graphics and Geometric Modelling
٢٠٠٥
Fundamentals of Graphics Using MATLAB Fundamentals of Graphics Using MATLAB
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Mathematical Methods for Curves and Surfaces Mathematical Methods for Curves and Surfaces
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Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms
٢٠٠٩
Learning Processing Learning Processing
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The Art and Science of Digital Compositing The Art and Science of Digital Compositing
٢٠٠٨
Programming with Quartz Programming with Quartz
٢٠١٠
Digital Video and HD Digital Video and HD
٢٠١٢
Jim Blinn's Corner: Notation, Notation, Notation Jim Blinn's Corner: Notation, Notation, Notation
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Visual Effects in a Digital World (Enhanced Edition) Visual Effects in a Digital World (Enhanced Edition)
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