Beginning 3D Game Development with Unity Beginning 3D Game Development with Unity

Beginning 3D Game Development with Unity

All-in-one, multi-platform game development

    • 4.3 • 4 Ratings
    • $34.99
    • $34.99

Publisher Description

Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design.
The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand.
In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map.
With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design.

By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games.

GENRE
Computers & Internet
RELEASED
2011
August 18
LANGUAGE
EN
English
LENGTH
1,014
Pages
PUBLISHER
Apress
SELLER
Springer Nature B.V.
SIZE
153
MB

Customer Reviews

Master Zephyr ,

Absolutely Perfect!

Sue Blackman did a fantastic job creating this book. Not only does this book explain everything you need to create a game using Unity but it actually explains it by creating a very intricate and detailed game so you are learning by creating. The only way this could be better is if you were actually an intern in a game design company. I highly recommend this book for both extreme beginners as well as experienced game and 3D graphic designers. Definitely buy this book. You will not be disappointed.

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