Changing the Rules of the Game: How Video Game Publishers are Embracing User-Generated Derivative Works. Changing the Rules of the Game: How Video Game Publishers are Embracing User-Generated Derivative Works.

Changing the Rules of the Game: How Video Game Publishers are Embracing User-Generated Derivative Works‪.‬

Harvard Journal of Law & Technology 2008, Spring, 21, 2

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Publisher Description

I. INTRODUCTION It was the kind of Cinderella success story of which most people can only dream. A group of friends turned their short, unfunded films into a genre phenomenon, with nearly one million viewers eager to watch each new installment as soon as it was released. (1) They received critical acclaim from sources such as the BBC and The Village Voice, (2) held sold out screenings at Lincoln Center, (3) and were hired to create a series of broadcast commercials for Electronic Arts based on their films. (4) They made enough money to quit their day jobs and support themselves as full-time artists doing what they loved. (5) The group of friends, now known as Rooster Teeth Productions, (6) became one of the first breakout stars in a relatively new art form called machinima--a portmanteau of machine and cinema, pronounced maSHEEN-i-ma--that re-imagines video games as a filmmaking medium. (7)

GENRE
Professional & Technical
RELEASED
2008
March 22
LANGUAGE
EN
English
LENGTH
40
Pages
PUBLISHER
Harvard Law School, Harvard Journal of Law & Technology
SELLER
The Gale Group, Inc., a Delaware corporation and an affiliate of Cengage Learning, Inc.
SIZE
237.4
KB
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