Coding as a Playground Coding as a Playground

Coding as a Playground

Programming and Computational Thinking in the Early Childhood Classroom

    • US$42.99
    • US$42.99

출판사 설명

Coding as a Playground, Second Edition focuses on how young children (aged 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem-solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. Featuring all-new case studies, vignettes, and projects, as well as an expanded focus on teaching coding as a new literacy, this second edition helps you learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach and a positive attitude to learning.

장르
전문직 및 기술
출시일
2020년
10월 5일
언어
EN
영어
길이
242
페이지
출판사
Taylor & Francis
판매자
Taylor & Francis Group
크기
9.3
MB
Lessons in Teaching Computing in Primary Schools Lessons in Teaching Computing in Primary Schools
2017년
STEM in the Primary Curriculum STEM in the Primary Curriculum
2021년
Learning and Collaboration Technologies. Novel Technological Environments Learning and Collaboration Technologies. Novel Technological Environments
2022년
Moleque             de Ideias Moleque             de Ideias
2019년
Transactions on Edutainment III Transactions on Edutainment III
2010년
Serious Applications of Technology in Games and Health Serious Applications of Technology in Games and Health
2019년
The Official Scratch Jr. Book The Official Scratch Jr. Book
2015년
ScratchJr Coding Cards ScratchJr Coding Cards
2020년
Beyond Coding Beyond Coding
2022년