Computational Thinking with the 3Doodler 비슷한 책 더 보기
Technologies for E-Learning and Digital Entertainment
2008년
Visual Informatics: Sustaining Research and Innovations
2011년
Transactions on Edutainment III
2010년
STEM in the Primary Curriculum
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Learning Mathematics in the Context of 3D Printing
2023년
Technology, Innovation, Entrepreneurship and Education
2020년
Learning and Collaboration Technologies. Novel Technological Environments
2022년
Human-Computer Interaction. Interacting in Various Application Domains
2009년
Learning and Collaboration Technologies. Human and Technology Ecosystems
2020년
HCI International 2020 - Posters
2020년
Universal Access in Human-Computer Interaction. Applications and Services
2007년
Design, User Experience, and Usability: Designing Interactions
2018년
Computers Helping People with Special Needs, Part II
2010년
Human-Computer Interaction: Users and Applications
2011년
Building Bridges: HCI, Visualization, and Non-formal Modeling
2014년