Contemporary Topics in Computer Graphics and Games Contemporary Topics in Computer Graphics and Games

Contemporary Topics in Computer Graphics and Games

Selected Papers from the Eurasia Graphics Conference Series

Veysi Isler and Others
    • $54.99
    • $54.99

Publisher Description

This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings. Bringing selected papers from the Eurasia Graphics conference series together, the book aims to discuss issues, solutions, challenges, and needs for a better understanding of computer graphics and games.


The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction and various computer simulations. The Computer Graphics section deals with 3D modelling, procedural content generation, visualization, and interaction techniques.

GENRE
Computers & Internet
RELEASED
2019
December 6
LANGUAGE
EN
English
LENGTH
414
Pages
PUBLISHER
Peter Lang
SELLER
Ingram DV LLC
SIZE
25.3
MB
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