Creating Second Lives Creating Second Lives
Routledge Studies in New Media and Cyberculture

Creating Second Lives

Community, Identity and Spatiality as Constructions of the Virtual

    • ‏54٫99 US$
    • ‏54٫99 US$

وصف الناشر

This book aims to provide insights into how ‘second lives’ in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically in the online environment Second Life and Massively Multiplayer Online Games such as World of Warcraft. The book’s philosophy is multi-disciplinary and its goal is to explore the question of how we as gamers and residents of virtual worlds construct alternative online realities in a variety of ways. Of particular significance to this endeavour are conceptions of the body in cyberspace and of spatiality, which manifests itself in ‘natural’ and built environments as well as the triad of space, place and landscape. The contributors’ disciplinary backgrounds include media, communication, cultural and literary studies, and they examine issues of reception and production, identity, community, gender, spatiality, natural and built environments using a plethora of methodological approaches ranging from theoretical and philosophical contemplation through social semiotics to corpus-based discourse analysis.

النوع
الفنون والترفيه
تاريخ النشر
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٩ مايو
اللغة
EN
الإنجليزية
عدد الصفحات
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الناشر
Taylor & Francis
البائع
Taylor & Francis Group
الحجم
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‫م.ب.‬
Mobile Interface Theory Mobile Interface Theory
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Virtual Theatres Virtual Theatres
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Materializing New Media Materializing New Media
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New Screen Media New Screen Media
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Internet Culture Internet Culture
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Race in Cyberspace Race in Cyberspace
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Attention à la marche ! Mind The Gap! Attention à la marche ! Mind The Gap!
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Attention à la marche ! Mind The Gap! (version iPad) Attention à la marche ! Mind The Gap! (version iPad)
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Pre-web Digital Publishing and the Lore of Electronic Literature Pre-web Digital Publishing and the Lore of Electronic Literature
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Digital Fiction and the Unnatural Digital Fiction and the Unnatural
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Literary Gaming Literary Gaming
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Approaches to Videogame Discourse Approaches to Videogame Discourse
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Podcasting as an Intimate Medium Podcasting as an Intimate Medium
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Girls’ Feminist Blogging in a Postfeminist Age Girls’ Feminist Blogging in a Postfeminist Age
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Place and Politics in Latin American Digital Culture Place and Politics in Latin American Digital Culture
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Ghosts in the Dating App Machine Ghosts in the Dating App Machine
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The Meme as the Message The Meme as the Message
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Making Media Futures Making Media Futures
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