Dark Lord of Derkholm
Mr. Chesney operates Pilgrim Parties, a tour group that takes paying participants into an outer realm where the inhabitants play frightening and foreboding roles. The time has come to end the staged madness . . . but can it really be stopped? Master storyteller Diana Wynne Jones serves up twists and turns, introduces Querida, Derk, Blade, and Shona and a remarkable cast of wizards, soldiers, kings, dragons, and griffins, and mixes in a lively dash of humor. With all the ingredients of high fantasy, this unforgettable novel will delight fans old and new.
On a par with Jones's best (Charmed Life; Fire and Hemlock), this expansive novel manages to be both an affectionate send-up of the sword-and-sorcery genre and a thrilling fantasy adventure in its own right. Something is decidedly rotten in the enchantment-laden world in which teenage fledgling wizard Blade has grown up. Each year, the country's magical agrarian economy is disrupted by the Pilgrim Parties--tourists from a world much like ours, come in search of Tolkienesque adventure. Organized by the sinister and implacably bureaucratic Mr. Chesney ("A Dark Lord's citadel must always be a black castle with a labyrinthine interior lit by baleful fire--you will find our specifications in the guide Mr. Addis will give you"), the Pilgrim Parties are in fact highly choreographed package tours. The local population is bullied, cajoled and paid hard cash to participate, all because of a deal struck with a demon some 40 years ago. This year's appointee to the onerous post of Dark Lord (who must act as chief villain and tour-coordinator) is Blade's mild-mannered father, Derk, who would far rather spend his time creating marvelous new animals (he already has flying pigs, talking horses and clever geese). When an encounter with a dragon puts Derk out of commission, Blade's entire family--including his five griffin siblings--must help. As elaborate charades are staged for the tours, a deeper magic also emerges which (in combination with some hilariously banal legalities) offers the hope of release from Mr. Chesney's domination. Thought-provoking and utterly engaging, this tour-de-force succeeds on numerous levels. The marvelously characterized griffins are a particularly noteworthy pleasure. Ages 12-up.