Design Patterns in .NET 6 Design Patterns in .NET 6

Design Patterns in .NET 6

Reusable Approaches in C# and F# for Object-Oriented Software Design

    • US$54.99
    • US$54.99

출판사 설명

Implement design patterns in .NET 6 using the latest versions of the C# and F# languages. This book provides a comprehensive overview of the field of design patterns as they are used in today’s developer toolbox. In addition to the functional builder, asynchronous factory method, generic value adapter, and composite proxies, this new edition introduces topics such as Decorator Cycle Policies Functional Commands, a Transformer variation of the Visitor pattern, and factories that can perform Object Tracking and Bulk Replacement.
Using the C# and F# programming languages, Design Patterns in .NET 6 explores the classic design pattern implementations and discusses the applicability and relevance of specific language features for implementing patterns. You will learn by example, reviewing scenarios where patterns are applicable. Former C# MVP and patterns expert Dmitri Nesteruk demonstrates possible implementations ofpatterns, discusses alternatives and pattern relationships, and illustrates the way that a dedicated refactoring tool (JetBrains Rider) can be used to implement design patterns with ease.

What You Will Learn
Become familiar with the latest pattern implementations available in C# 10 and F# 6
Know how to better reason about software architecture
Understand the process of refactoring code to patterns
Refer to researched and proven variations of patterns
Study complete, self-contained examples, including many that cover advanced scenarios
Use the latest versions of C# and Visual Studio/Rider/ReSharper
This book is for developers who have some experience in the C# language and want to expand their comprehension of the art of programming by leveraging design approaches to solve modern problems.

Dmitri Nesteruk is a quantitative analyst, developer, course instructor, book author, and occasional conference speaker. His interests lie in software development and integration practices in the areas of computation, quantitative finance, and algorithmic trading. His technological interests include C# and C++ programming as well as high-performance computing using technologies such as CUDA and FPGAs. 

장르
컴퓨터 및 인터넷
출시일
2022년
8월 29일
언어
EN
영어
길이
485
페이지
출판사
Apress
판매자
Springer Nature B.V.
크기
3
MB
Design Patterns in .NET Core 3 Design Patterns in .NET Core 3
2021년
Design Patterns in .NET Design Patterns in .NET
2019년
Design Patterns in Modern C++20 Design Patterns in Modern C++20
2021년
Programming Design Patterns: Questions and Answers (2020 Edition) Programming Design Patterns: Questions and Answers (2020 Edition)
2019년
Object Oriented Programming: Questions and Answers (2020 Edition) Object Oriented Programming: Questions and Answers (2020 Edition)
2019년
Programming Design Patterns: Questions and Answers Programming Design Patterns: Questions and Answers
2018년
Design Patterns in .NET Design Patterns in .NET
2019년
Design Patterns in Modern C++ Design Patterns in Modern C++
2018년
Design Patterns in Modern C++20 Design Patterns in Modern C++20
2021년
Wzorce projektowe w .NET Core 3. Projektowanie zorientowane obiektowo z wykorzystaniem C# i F# Wzorce projektowe w .NET Core 3. Projektowanie zorientowane obiektowo z wykorzystaniem C# i F#
2021년
Stosowanie wzorców projektowych w C++. Kod wielokrotnego wykorzystania w programowaniu zorientowanym obiektowo Stosowanie wzorców projektowych w C++. Kod wielokrotnego wykorzystania w programowaniu zorientowanym obiektowo
2021년
Design Patterns in .NET Core 3 Design Patterns in .NET Core 3
2021년