Following their internationally bestselling novels Dune: The Butlerian Jihad and Dune: The Machine Crusade, Brian Herbert and Kevin J. Anderson forge a final tumultuous finish to their prequels to Frank Herbert's Dune.
Dune: The Battle of Corrin
It has been fifty-six hard years since the events of The Machine Crusade. Following the death of Serena Butler, the bloodiest decades of the Jihad take place. Synchronized Worlds and Unallied Planets are liberated one by one, and at long last, after years of struggle, the human worlds begin to hope that the end of the centuries-long conflict with the thinking machines is finally in sight.
Unfortunately, Omnius has one last, deadly card to play. In a last-ditch effort to destroy humankind, virulent plagues are let loose throughout the galaxy, decimating the populations of whole planets . . . and once again, the tide of the titanic struggle shifts against the warriors of the human race. At last, the war that has lasted many lifetimes will be decided in the apocalyptic Battle of Corrin.
In the greatest battle in science fiction history, human and machine face off one last time. . . . And on the desert planet of Arrakis, the legendary Fremen of Dune become the feared fighting force to be discovered by Paul Muad'Dib in Frank Herbert's classic, Dune.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Dune addicts will happily devour Herbert and Anderson's spicy conclusion (after 2003's Dune: The Machine Crusade) to their second prequel trilogy, Legends of Dune. A fearsome robot-engineered plague opens the tumultuous Battle of Corrin, climaxing the century-long galactic war between humans and the computer Omnius's robotic Synchronized Empire. Varian Atreides, supreme commander of the human Army of the Jihad, initiates the no-holds-barred feud between House Atreides and House Harkonnen by exiling Abulurd Harkonnen for cowardice, while Varian's granddaughter Raquella molds the Sorceress survivors into a biochemically based sisterhood and Ishmael leads his people into Arrakis's sandwormy desert to become Fremen of Dune. All the Dune themes-religion and politics, fanaticism, ecology, opportunism, totalitarianism, the power of myth-exhaustively prepare the way for Frank Herbert's sweeping classic of corruptibility and survival.
Tried Brian's offal again, was burned again
These books are a travesty to the memory of Frank Herbert and his magnum opus; the richness and multi-layered detail of the originals, filled with ghosts and hints, are steamrolled into a 2-D TV soap opera. I can't poison my memory of Dune--read the complete series at least 3 times--with this, and for any true fan I would recommend steering clear. How could this happen? Who has the right to take over Frank's lifetime achievement, where each tome surpasses the last by an order of magnitude?
Taken in isolation, these new books are flat, lifeless caricatures of good sci fi.