Easy GUI Programming in Java

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Publisher Description

Learn to program graphical user interfaces in Java from a college professor and established author with over 30 years of teaching experience.  

This book presents an introduction to GUI programming in Java.  Topics include the basics of window layout, widget configuration, and responding to user events.  The book uses a toolkit, BreezySwing, to explore GUI concepts and resources within a simple coding framework.

Included features

A gentle, just-in-time approach, where no concept is introduced before it is needed

A discussion of the model/view/controller pattern for organizing GUI programs

Realistic applications, including numerical computation, text-based computation, and graphics

End-of-chapter programming exercises to try out the ideas presented in each chapter

Complete program examples, from the simple to the complex, also available on the author’s Web site

Access to an open-source toolkit for easy GUI programming in Java

Brief Table of Contents

Chapter 1: The Hello World Program

Chapter 2: Windows, Layouts, and Window Components

Chapter 3: Command Buttons and Responding to Events

Chapter 4: Input and Output with Data Fields

Chapter 5: Error Handling and Message Boxes

Chapter 6: The Model/View/Controller Pattern

Chapter 7: Check Buttons, Radio Buttons, and Menus

Chapter 8: Scrolling List Boxes

Chapter 9: Text Areas and File Dialogs

Chapter 10: Dialogs

Chapter 11: Panels and Graphics Operations

Chapter 12: Responding to Mouse Events in Panels

Appendix: Basic Java Programming

GENRE
Computers & Internet
RELEASED
2018
January 3
LANGUAGE
EN
English
LENGTH
198
Pages
PUBLISHER
Kenneth Lambert
SELLER
Kenneth A. Lambert
SIZE
3.3
MB

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